Factory Navmesh Changes:
- Barbed wire now mostly removed from navmesh, except a single path through it. This is to stop bots from walking back and forth against the fence killing themselves
Streets Navmesh Changes:
- Removed almost all manual door blockers
- Added mesh for bots to be able to access Chek15
- Tweaked navmesh agent height so bots can access all of Chek15
Plugin Changes:
- Modified door blocker to work better with Labs, there's now Labs specific functionality due to how some of their doors work
- Modified door blocker to set the nav mesh blocker size to the collider size, to work with all door sizes
- Added Streets-specific code to inject two BoxColliders to go along with the updated navmesh, allowing bots into Chek15