Automatic daily build of nx2 at 0ca2032.
Changes since the previous daily build
- feat(translation): changed eden to eglantine (
0ca2032bff) - retarget unverified prs to nx2-experimental (
6051d36e80) - core: release the guest RAM when a Switch 2 game stops (
8ef3563080) - Fixed discord link (
cb60749eb9) - nx2: keep other threads out of the Vulkan scheduler while the split's back submits (
df92fc6c95) - Revert "Revert "buffer_cache: size native storage buffers from the mapping only in DL…"" (
8820bb79aa) - fix: broken migration button strategy selection (
320f081816) - added legacy eden to migration prompt (
c7b1ab446a) - renamed eden folder to eglantine (
6dd4781249)
Linux
The AppImage is self-contained (needs glibc 2.39 or newer: Ubuntu 24.04, Fedora 40, Debian 13, Arch): make it executable with chmod +x and run it. The tar.gz uses your system libraries, so Qt 6 and the usual libraries must be installed.
| Build Type | Standard | PGO (Recommended) | Notes |
|---|---|---|---|
| amd64 | AppImage · tar.gz | AppImage · tar.gz | |
| ARM (aarch64) | AppImage · tar.gz | AppImage · tar.gz |
Windows
Windows packages are in-place zip files: extract and run eglantine.exe, or eden-cli.exe from a terminal.
| Build Type | Standard | PGO (Recommended) | Notes |
|---|---|---|---|
| amd64 / x86_64 (MSVC) | MSVC zip | Use if you run into graphical issues on other builds | |
| amd64 / x86_64 (MinGW) | MinGW PGO zip | Built with MinGW clang; bundles its own DLLs, no Visual C++ redistributable needed |
macOS
| Build Type | Standard | PGO (Recommended) | Notes |
|---|---|---|---|
| arm64 (Apple Silicon) | zip · dmg | macOS 15 or newer. Not notarized: right-click and choose Open the first time, or run . is inside the app, in . |
The PGO builds are the same programs compiled with profile-guided optimization (clang plus Eglantine's profile); prefer them when your CPU supports it.