github Djihads80/Eglantine daily-20261106
Eglantine Build 06/11/2026

pre-release2 hours ago

Automatic daily build of nx2 at 0ca2032.

Changes since the previous daily build

  • feat(translation): changed eden to eglantine (0ca2032bff)
  • retarget unverified prs to nx2-experimental (6051d36e80)
  • core: release the guest RAM when a Switch 2 game stops (8ef3563080)
  • Fixed discord link (cb60749eb9)
  • nx2: keep other threads out of the Vulkan scheduler while the split's back submits (df92fc6c95)
  • Revert "Revert "buffer_cache: size native storage buffers from the mapping only in DL…"" (8820bb79aa)
  • fix: broken migration button strategy selection (320f081816)
  • added legacy eden to migration prompt (c7b1ab446a)
  • renamed eden folder to eglantine (6dd4781249)

Linux

The AppImage is self-contained (needs glibc 2.39 or newer: Ubuntu 24.04, Fedora 40, Debian 13, Arch): make it executable with chmod +x and run it. The tar.gz uses your system libraries, so Qt 6 and the usual libraries must be installed.

Build Type Standard PGO (Recommended) Notes
amd64 AppImage · tar.gz AppImage · tar.gz
ARM (aarch64) AppImage · tar.gz AppImage · tar.gz

Windows

Windows packages are in-place zip files: extract and run eglantine.exe, or eden-cli.exe from a terminal.

Build Type Standard PGO (Recommended) Notes
amd64 / x86_64 (MSVC) MSVC zip Use if you run into graphical issues on other builds
amd64 / x86_64 (MinGW) MinGW PGO zip Built with MinGW clang; bundles its own DLLs, no Visual C++ redistributable needed

macOS

Build Type Standard PGO (Recommended) Notes
arm64 (Apple Silicon) zip · dmg macOS 15 or newer. Not notarized: right-click and choose Open the first time, or run . is inside the app, in .

The PGO builds are the same programs compiled with profile-guided optimization (clang plus Eglantine's profile); prefer them when your CPU supports it.

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