Changes in this build
- #388 Merge main (0.9.0) into testing, with launcher arrow-key navigation (#362)
- #384 Steam Deck button icon style (View and Menu instead of < and >)
- #382 Add DLC: unpack the add-on from a decrypted .nsp
- #380 Upscaling: Nearest also sharpens Scene Resolution (#232)
- #381 Mouse mode exit, pointer aim, in-game Mouse Mode Key row
- #379 Crafting menu: Search button (#324)
Update: press Update, then Set up again once (new game hooks for the crafting Search button; your saves and shaders are kept).
Launcher
- Added Add DLC (on the Setup page, or drop the file in the launcher): unpack the add-on of a DLC
.nspwithout building it by hand- Before: DLC had to be unpacked and put in
aoc/<add-on id>/romfs/yourself, and the game saw none until you did - Now: press Add DLC and pick the
.nsp(for the Bubbly Basin key,Pokopia DLC [0400A3A01EE4D001].nsp). The launcher unpacks its RomFS into the folder[fs] aoc_dirnames, or intoaocnext to the game and setsaoc_diritself whenpkp.ininames none. The game lists the add-on at its next start - Still not: the
.nspmust already be decrypted, like the game files (an encrypted one is refused in words); no check of the IVFC hashes
- Before: DLC had to be unpacked and put in
- Added arrow-key navigation to the launcher, for a handheld whose d-pad reaches it as keys
- Before: Steam's default layout for a non-Steam shortcut sends the d-pad as arrow keys, and the launcher ignored them
- Now: the arrow keys move between controls, Enter presses, Escape goes back (closes a question, or returns Home), the same as the pad
- Text boxes, sliders and drop-downs keep the arrows they need
Game
- Added a Search button to the crafting menu (#324)
- Before: finding a recipe meant scrolling through the tabs
- Now: press Y (keyboard F) or click Search in the button bar. The same keyboard as name entry opens (works with a controller: d-pad or stick to pick keys, A to type, + for OK), type part of an item name and the list shows only the recipes whose item name contains it, in your game language. Upper and lower case don't matter
- The search stays on when you change tabs or use the game's Sort, and the button shows the word (for example "Search: log"). Cancel on the keyboard shows every recipe again; closing the crafting screen (or crafting something) clears the search
- Want it gone?
[pkp] craft_search = 0inpkp.ini - Still not: no search during Link Play, and only the item name is searched (not materials or descriptions)
Gameplay
- Fixed camera aim staying off after you used the Joy-Con 2 mouse mode once (#367)
- Before: turning mouse mode off left the game stuck half in it, so camera aim never came back until a restart
- Now: pressing the mouse mode key again fully leaves mouse mode and camera aim works again right away
- Fixed the Joy-Con 2 mouse mode hitting the wrong block (#367)
- Before: clicking broke or placed a block off to the side of the one under the pointer
- Now: your character turns to the block under the pointer before swinging, so the click lands on it
Graphics
- Fixed the Nearest upscaler with Scene Resolution (#232)
- Before: Nearest gave sharp pixels only with Resolution; with Scene Resolution the 3D scene was still stretched smooth and blurry
- Now: with Scene Resolution below 100% the 3D scene is enlarged with hard pixels too, and the menus and HUD stay at full size
- Still not: bloom and other soft glow effects stay smooth on purpose
Controls
- Fixed the Mouse Mode Key row in Settings > Mouse (#367)
- Before: pressing a key on the row did nothing, and after one change the row got stuck at the end of its bar
- Now: press left or right on the row (or click it), the row says "Press the new key", then press any key, mouse button or wheel notch. Esc cancels. It works every time, and F1 can't be picked by mistake
- Added a Steam Deck button icon style, and Automatic now picks it on a Steam Deck
- Before: on a Deck, Automatic showed the Steam Controller icons, so Select and Start were the small
<and>arrows; the Deck's buttons are View and Menu - Now: Steam Deck (F1 > Controller, the launcher's Controls tab, or
[prompts] style = steamdeckincontrols.ini) shows the Steam icons with the Xbox-style View and Menu symbols. Automatic uses it for a Steam pad on a handheld; Steam Controller stays for a real Steam Controller - Still not: only View and Menu differ from the Steam Controller set; the grips and trackpads keep the Steam icons. It needs the new
prompt_icons.pakthat comes with the build
- Before: on a Deck, Automatic showed the Steam Controller icons, so Select and Start were the small
How to report
Open a bug report, choose Testing as the channel, say which version you have, and attach pkp.log (and setup.log if Set up ran). Thank you for testing.