github Dittobyte/Recompia v0.13.1
Pokopia Recomp 0.13.1 (build Q: Quokka Hotfix a1)

one hour ago

Update: press Update, then Finish update once when it asks (two new hook points for the photo camera, so only a few parts of the game code compile again). Shaders and saves are kept; no shader is translated again.

Highlights

  • Fixed the thin vertical line down the middle of menu tiles below 1080p, such as 720p or a Steam Deck at its own size (#490)
  • Added play time: Home and Settings > Saves > Profiles show how long each profile has played
  • Added a Save prompt in the pause menu that saves and keeps you in the world (#354)

Graphics

  • Fixed the thin vertical line down the middle of menu tiles at render resolutions below 1080p (#490)
    • Below 1080p the game keeps its own 1080p layout and draws the picture at the size you picked, with the same number of pixels as before
    • The dark band this could leave along the bottom edge at some sizes is gone too
    • Render resolutions above 1080p that are not a whole multiple of it, such as 1440p, can still show a faint line

Gameplay

  • Added a Save prompt to the pause menu's key guide: it writes the save and stays in the world, next to the game's own Save and Quit (#354)

Controls

  • Fixed photo mode with mouse and keyboard: the mouse turns the photo camera, as the right stick does, instead of showing the cursor

Launcher

  • Added play time on Home and in Settings > Saves > Profiles: the game's own count from the save, so it includes your time from before this update
    • A profile shows it once you have played it with this version
  • Added Brazilian Portuguese: it follows a Portuguese system on its own, or pick Português (Brasil) in Settings > About > Language
  • Fixed an update stopping with "The prepared game code cannot be put in place (this release changes lifter)" in a game folder first installed from 0.9.0 or older

Linux & Steam Deck

  • Fixed the game closing at once without a message when the game folder or a game file has a name that is not valid UTF-8; it now says which folder

For developers

  • A crash from an uncaught C++ exception names the exception in pkp.log
  • recomp/games/pkp/main.sites: two photo camera midhooks (0x710008eef0, 0x710008f1e4)

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