github Dittobyte/Recompia v0.12.0-alpha.1
Pokopia Recomp 0.12.0-alpha.1 (Mods Alpha)

pre-releaseone hour ago

Mods alpha: an in-house test build

This is an alpha build, not in the launcher. No launcher channel lists it or offers it as an update. Download the zip below and unpack it over your install (or into a new folder). After installing, press Set up again once: it relinks the game with the new runtime. Your saves and shaders are kept; no shader is translated again. It holds everything merged since 0.11.1. Please report anything that looks or plays differently from 0.11.1, with pkp.log.

The launcher in this build calls itself a development build and offers no updates. Install the next public release from its release page.

What to try

Community Achievements (on by default, locked)

  • At the first launcher start the launcher installs the Community Achievements mod from the mod hub and switches it on, with sharing on. The game must be set up and the hub reachable; with no internet it tries again at the next start.
  • The mod and its sharing are locked. Unlock (on the Mods page or the Achievements page) tells you what switching it off costs before it lets you: your achievements and stats are no longer recorded, and without sharing they are not counted in the community stats. Lock turns both back on. If you unlock and remove the mod, it stays removed.
  • The game's own Settings > Mods tab shows the locked switch and setting read only.

New Achievements page in the launcher

  • All 29 community achievements, grouped as the hub lists them, with how many players have each one, the rarest right now, and which ones you earned (with the date).
  • Everything stays in the launcher: the mod installs from the page, and the pictures' licence opens in the launcher. The launcher only reads the counts; the mod is the only one that sends anything.

Mods page: Browse is on

  • The Modtopia mod hub's list, with group filters, a Details dialog (whole description, the mod's settings, game versions, download size), a Tested tag for mods tested on 2.0.1, and install or update with one question.
  • Update mods by themselves (off unless you switch it on).

For mods

  • Mods can hide the game's HUD, menus and markers while the 3D picture stays (Hide HUD, Photo Mode). Please check movies and the handheld 1600x900 stretch with such a mod on.
  • Start without mods: one start with every mod left out. It is in the notice after the game stopped unexpectedly, and in Settings > About > Troubleshooting.
  • The game's Mods tab shows what each mod holds, whether it changes gameplay, the sites it talks to, its checksum, and a switch waiting for the next start ("Off from next start").
  • A data mod that replaces a game file holding shaders says so (its first run may miss some graphics).
  • pkp.log lists every mod at start, plus the gameplay mods every Link Play player needs.

Also since 0.11.1

  • Item editor (experimental) in Settings > Gameplay, off by default. Back up your save first.
  • Aspect Ratio setting (Auto, 16:9, 16:10, 21:9, 32:9); the old black-bars toggle is now called Letterbox (#564).
  • Fixed the Nearest upscaler with Scene Resolution below 100% looking blurry (#571).
  • Fixed Set up failing at "Linking pkp.exe" after a power cut during an earlier Set up.

How to report

Open a bug report, choose Testing as the channel, say you are on the mods alpha (0.12.0-alpha.1), and attach pkp.log (and setup.log if Set up ran). Thank you for testing.

Checksums (SHA-256)

0b1c068d73696ebb681db413e62af76e1e1b74713f74933bfb3da8ceacba6d77  PokopiaRecomp-0.12.0-alpha.1-win64.zip

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