github Dittobyte/Recompia v0.12.0
Pokopia Recomp 0.12.0 (build P: Pitoy)

one hour ago

Update: press Update, then Set up again once (the game code is translated again, several minutes). Shaders and saves are kept.

Highlights

  • Mods are here: browse and install Modtopia mods right in the launcher, and manage them in the game's Settings (Modtopia support was built in collaboration with the Pokopia Native team)
  • Achievements are here: earn community achievements and see how your progress compares with every other player
  • Linux runs natively: no Proton or Wine
  • macOS runs natively on Apple silicon: VERY EXPERIMENTAL, expect bugs

Added

  • Native Linux build, no Proton or Wine (PokopiaRecomp-0.12.0-linux-x64.tar.gz, glibc 2.35+)
  • Native macOS build for Apple silicon, very experimental (Recompia-0.12.0-macos-arm64.zip)
  • Browse tab on the Mods page: the Modtopia mod hub's list, with groups, details and one-click install or update
  • Achievements page: what you earned, and the progress every player shares (how many have each one, the rarest right now)
  • Mods tab in the game's own Settings
  • Aspect Ratio setting (Auto, 16:9, 16:10, 21:9, 32:9) in the game and the launcher (#564)
  • Item editor (experimental, off by default) in Settings > Gameplay
  • Start without mods, for one start with every mod left out
  • Update mods by themselves (off by default)
  • Mods can take screenshots, read keys, tint the picture, hide the HUD and make HTTPS requests

Changed

  • Community Achievements is on by default and locked, with sharing on; Unlock on the Mods page to turn it off
  • The Mods page opens on Browse, and installed mods fold into one line each
  • The Testing channel lists every prerelease and no longer offers an update
  • Changing mods re-translates only the game part they touch
  • The black-bars toggle is now called Letterbox
  • macOS renders at the console's resolution and scales to the window (58 to 60 fps on an M3)

Fixed

  • Nearest, FSR 1 and NIS doing nothing with Scene Resolution below 100% (#571)
  • Objects and effects invisible the first time they appear on cards like the RX 580 (#515)
  • Black screen on GPUs that cannot share memory with the game, such as Snapdragon X laptops (#589)
  • Set up failing at "Linking pkp.exe" after a power cut during an earlier Set up
  • Set up failing with ".lean-flows ... pkl" after the launcher was closed during an earlier Set up

Known issues

  • Linux: no FSR 3 or DLSS (FSR 1 and NIS work)
  • macOS is very experimental and likely still has many bugs; the two in-game movies do not play yet

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