github Disonomouss/RDRVR v0.8.3
RDRVR 0.8.3

2 hours ago

RDRVR 0.8.3: the reticle fixed. Install as before: RedHook first (its DirectX hook off), then Install.cmd from the zip. Your settings carry over.

Fixes (the Hands tab's "Reticle where the shot lands", off by default)

  • The reticle shows whenever a gun is in hand, lowered, raised or aimed, not only while aiming, and in Dead Eye too. It is placed by a line test straight down the drawn barrel each game tick (up to 300 m), so it sits on whatever the barrel points at.
  • It no longer stays red when you are not aimed at anyone. It turns red only while you aim and the game's target actor is under the reticle.

Tried in the developer's simulator (shown lowered, raised, aimed and in Dead Eye; hidden when holstered; white at a wall), not yet in a headset; turning red on a person was not tried there. If anything looks wrong, please attach RDRVR.log from the game folder to an issue.

Don't miss a new RDRVR release

NewReleases is sending notifications on new releases.