RDRVR 0.8.2: the map works again. Install as before: RedHook first (its DirectX hook off), then Install.cmd from the zip. Your settings carry over.
Fix
- The pause menu's map did not respond to the controllers (since 0.7.0). The game-menu controls added for the satchel and shops turned the left stick into one-item steps and the triggers into tab switches in every paused menu, but the map moves only by the left stick and zooms by LT and RT. The mod now recognises the map screen and leaves it the game's own controls: the left stick moves the map, RT zooms in, LT zooms out. The pause list, the satchel and the shops keep the step and tab controls, and a trigger or stick still held as you leave the map does not jump the list.
Tried in the developer's simulator, not yet in a headset. On a different build of the game where the mod cannot find the map screen's marker, the map keeps the old behaviour (RDRVR_build_report.txt says so). If anything looks wrong, please attach RDRVR.log from the game folder to an issue.