A hotfix for 0.8.13. Install it over your current install (run Install.cmd); your settings are kept, no reset.
Fixed: the headset froze while the wrist HUD was in view (a player's report on SteamVR with a Pimax Dream Air).
With a gun in hand, or with the menu open, looking at the wrist HUD left the headset on its last picture until you
looked away. SteamVR refused every frame with that many flat pictures over the scene (the floating screen, the wrist
HUD, the reticle, the menu), though it says it takes more.
After three refused frames in a row the mod now sends one picture fewer, the least needed left out first: the reticle
and the rings, then the floating screen, then the wrist HUD, the menu last. The scope's pictures, the weapon wheel and
Dead Eye's are always kept. Every 30 seconds it tries one more again, which can show as a brief stutter on a headset
that refuses them. RDRVR.log says which pictures were refused: please attach it to an issue if the freeze is still
there.
Tried in the developer's simulator with the refusals made up; not yet on a headset that refuses them. Nothing else
changed since 0.8.13.