github DiscordSRV/DiscordSRV v1.21.0
Build 1.21.0

latest releases: v1.27.0, v1.26.2, v1.26.1...
3 years ago

Additions

  • Added API methods for sending fake join/leave messages
  • Added multi regex pattern-replacement options for Discord <-> Minecraft and console messages (previous filtering options are now gone)
  • Group synchronization can be one way
  • Added a config option for uploading plugins into the console channel and them being added to the server automatically (disabled by default)
  • Add message prompting the user to check if they copied the client secret instead of bot token when the token in the config is 32 characters long
  • Add support for target selectors in the broadcast command
  • Add linked nickname back to people when they rejoin the server
  • Added the EnablePresenceInformation config option for keeping presence data for some of our PlaceholderAPI placeholders
  • Accounts can now be linked together manually, /discord link <minecraft username/uuid> <Discord user id/username#discriminator>
  • discordsrv.resync is now included in discordsrv.admin
  • Added debug messages for invalid bot token and disallowed intents
  • Alerts now accept channel ids in the Channel option
  • Added a options to block or bypass banned players in the require linked account module
  • Added PlaceholderAPI compatability to DiscordConsoleChannelFormat

Fixes

  • Fix for usernames containing "Clyde" not sending as a webhook message
  • Fixed a error when the plugin is disabled on the wrong thread
  • Fixed fields not being registered for embed messages
  • Fixed a error when Fields aren't defined for a alert
  • Fixed BungeeCord's chat api being included in the jar
  • Fixed ForcedLanguage not being loaded in properly
  • Fixed the chatting prefix option name in the bstats features pie
  • Fixed some issues with a incompatible Chatty version
  • Fixed color code stripping not happening before DiscordConsoleChannelDoNotSendPhrases is processed
  • Fixed lag with LuckPerms contexts & the MySQL linked accounts backend
  • Fix a NPE in Debug generation
  • Fixed group synchronization with managed roles not working (always Discord -> Minecraft)
  • Fixed the bot not giving it's self permission to move members in voice channels
  • Fixed Mute users who bypass speak permissions in the lobby config option not being checked
  • Advancement names should now match the ones that are displayed ingame
  • Fixed role pings in the server watchdog
  • Fixed the cancellation detector not detecting chat listeners registered before it is enabled

Changes

  • Made more messages translatable in the messages.yml
  • The voice module has been partially rewritten, and should now work faster than before
  • The voice module's strengths are now split into horizontal and vertical
  • Changed member caching to keep all members in cache, also fixed some things that report how many members are online in the main Discord server
  • Updated to LunaChat's API to 3.x
  • Changed the internal linked account map to be more efficient with looking up by player
  • Moved alerts to be fully asynchronous, reducing lag
  • The plugin now disables itself if the token isn't valid (not set or too short)
  • Only log vault groups once, log both permission grants & denies in-line in group sync
  • Make zPermissions group sync command triggers case insensitive
  • The console channel id is now reloadable
  • The PlaceholderAPI expansion now allows lookups via OfflinePlayer
  • Vanished players will no longer be nickname synchronized to keep them hidden
  • Stacktraces are now visible in debug reports
  • The bot now forces the Speak permission to be denied to the default role in voice lobbies

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