github DirtBagXon/hypseus-singe v2.10.4
hypseus-singe v2.10.4

latest releases: v2.12.0, v2.12.0-RPi, v2.11.7...
3 years ago

v2.10.4 This release changelog:

Note: This release contains changes that may alter existing gamepad configurations.

Note: MPEG .dat files will be updated, on all games, with this update.

Note: The release contains new files required within the pics folder.
If upgrading, ensure the new files are copied to your existing folder setup.

  • DAT_VERSION 3 .dat files. 4Gb+ UHD M2V files are now supported
  • Singe 2 dynamic 'overlay resolution switching' is now supported.
  • Singe API driven Active Scoreboards - Game LUA requires simple changes.
  • Singe Scoreboard API can use the hardware Arduino USB Scoreboard.
  • .dat file (re)parsing video blanking bug, is now fixed.
  • Scaled video window is now positionable: -scale_shiftx and -scale_shifty
  • More accurate (default) annunciator 'rank' graphics (Updates in pics folder).
  • Added 'dedicated cabinet' style annunciator bezel: -dedannunbezel [NeoKarnage]
  • Score and annunciator bezels now have transparency level adjustments.
  • The independent Scorepanel can be initialized on a selectable secondary screen.
  • Game Controller trigger bug is fixed and HAT behaviour has changed [walknight]
  • Overlay scoreboard can be disabled using null scoreboard in lair and ace: -noscoreboard

Argument change overview:

  • -scorescreen - Choose secondary screen for independent Score Panel display.
  • -set_overlay is no longer supported on updated games.
  • New bezel features are documented in: bezels.txt

Gamepad HAT(D-PAD) U-D-L-R behaviour has changed - Now provides 4 extra buttons for hypinput.ini

KEY_UP    = SDLK_UP    0  BUTTON_DPAD_UP    AXIS_LEFT_UP
KEY_DOWN  = SDLK_DOWN  0  BUTTON_DPAD_DOWN  AXIS_LEFT_DOWN
KEY_LEFT  = SDLK_LEFT  0  BUTTON_DPAD_LEFT  AXIS_LEFT_LEFT
KEY_RIGHT = SDLK_RIGHT 0  BUTTON_DPAD_RIGHT AXIS_LEFT_RIGHT

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