Note: This release contains changes that may alter existing gamepad configurations.
Note: MPEG .dat files will be updated, on all games, with this update.
Note: The release contains new files required within the pics folder.
If upgrading, ensure the new files are copied to your existing folder setup.
- DAT_VERSION 3
.datfiles. 4Gb+ UHD M2V files are now supported - Singe 2 dynamic 'overlay resolution switching' is now supported.
- Singe API driven Active Scoreboards - Game LUA requires simple changes.
- Singe Scoreboard API can use the hardware Arduino USB Scoreboard.
.datfile (re)parsing video blanking bug, is now fixed.- Scaled video window is now positionable:
-scale_shiftxand-scale_shifty - More accurate (default) annunciator 'rank' graphics (Updates in
picsfolder). - Added 'dedicated cabinet' style annunciator bezel:
-dedannunbezel[NeoKarnage] - Score and annunciator bezels now have transparency level adjustments.
- The independent Scorepanel can be initialized on a selectable secondary screen.
- Game Controller trigger bug is fixed and HAT behaviour has changed [walknight]
- Overlay scoreboard can be disabled using null scoreboard in
lairandace:-noscoreboard
Argument change overview:
-scorescreen- Choose secondary screen for independent Score Panel display.-set_overlayis no longer supported on updated games.- New bezel features are documented in: bezels.txt
Gamepad HAT(D-PAD) U-D-L-R behaviour has changed - Now provides 4 extra buttons for hypinput.ini
KEY_UP = SDLK_UP 0 BUTTON_DPAD_UP AXIS_LEFT_UP
KEY_DOWN = SDLK_DOWN 0 BUTTON_DPAD_DOWN AXIS_LEFT_DOWN
KEY_LEFT = SDLK_LEFT 0 BUTTON_DPAD_LEFT AXIS_LEFT_LEFT
KEY_RIGHT = SDLK_RIGHT 0 BUTTON_DPAD_RIGHT AXIS_LEFT_RIGHT
