- SDL_GameController (hotplug) support *
- Implements 'gamecontrollerdb.txt'
- 32bit (True Color) Overlays in Singe
- 8bit sprite rendering fallback for schmaltz
- Full resolution Overlays in Singe 2 games **
- Optimizations in sprite blitting on the new 32bit surfaces
- Cleanup and tidy of main video rendering functions
- Improved Error reporting on startup
New arguments added:
-gamepad- enable GameController API config-overlay_set [half|full|oversize](Singe)-8bit_overlay(Singe)
* The Joystick API will remain default and offer more complex configurations
** Full resolution overlay:

