- Widescreen culling support for billboard sprites.
- Fixed mouse cursor flickering.
- The mouse cursor is now always visible when the debug UI is open.
- The Flatpak and AppImage builds now use the native file picker (via XDG Desktop Portal).
- The Flatpak build now requires fewer permissions.
- Added the
--show-console
command line option to launch with a console open on Windows. - N64ModernRuntime, N64Recomp, RT64 updates:
- Improved frame pacing when using the "Manual" framerate option (changing the framerate in Dino Planet is still experimental at this time!).
- Improved consistency of input latency.
- Fixed a memory leak that occurred when the program was minimized.
For Mod Developers
- Updated to a new version of N64ModernRuntime/N64Recomp:
- Mods can now declare optional dependencies.
- New exports to get the return value of a function from within a return hook.
- Hooks and callbacks now respect the order of mods in the mod menu.
- RT64 texture packs can now control half pixel shift behavior on a per-texture basis.
- Fixed recomputil memory slotmaps.
- Hooks for DLL functions now work correctly.
Tech
- X11 and GTK are no longer required to build.
- Releases no longer ship with debug symbols (smaller download/file size!).
See the full list of changes here.
What about my save data?
Save data is stored separately from the game itself. You can overwrite your old version without losing any progress.