From now on, localhost is not a necessity for using a custom skin. You can load your custom skin directly from the control panel, and share it to other users as a single JSON file after it's loaded.
Archive files for each releases will be still included so you can still conveniently host Mini Padder offline.
Some small changes were also made on the wiki to explain things better.
Adding commits to the changelog is my new favourite thing so I am doing it here below.
- new on-screen custom skin loader 7af30ba, a7feffd, 48d445d, 3567b51, 16ac89d, 7057c0b, ea6bb2f
- accepting data URIs and links as skin source images 4153082, ea0805d, 246577d
- refresh the skin frame on fadeout option change 3de6f02
- clarity improvements on the joystick skin e109dc8, 9fe80f9, 3c5e5c0
- skin structure
While 3.1.0 is developed, an awesome fighting game streamer discovered Mini Padder and spread words about it. I had a pleasant paralysis for suddenly getting many retweets and likes.
Thank you, Chickzama.
It seems like Mini Padder is getting close to it's completion I initially hoped for. I hope it to soon become a helpful little stable tool, so I can soon start working on a new project.
Thank you for using Mini Padder.