github Destroyjevski/SuperMario3DWorld-VR alpha-1.6
Super Mario 3D World VR - Alpha 1.6

pre-release3 hours ago

Touch platforms with VR controllers

  • Hold the right grip to aim a blue touch ring along the right controller's
    pointing direction. On a touch platform, the game's own 3D pointing hand
    replaces the ring.
  • Press the right trigger while holding grip to touch. Without grip, the right
    trigger keeps its jump function.
  • The hand is drawn by the game itself at runtime; no game graphics are
    extracted, cached or included. Enabled for the European v0 game.

Blowing

  • The mod listens on the Windows default recording device and recognises
    blowing itself; no microphone setup in Cemu is needed. Works with VR
    controllers and with a gamepad.
  • Speech does not count: blowing has to be steady and is paused while you
    talk. This strictness is deliberate. If you find it too strict, please
    report it.
  • Alternative without the microphone: hold the right controller near your
    headset until it vibrates.
  • Audio is analysed in memory in 10 ms steps and discarded; nothing is
    recorded, saved or sent. set "CEMUVR_BLOW_MIC=0" in Start-VR.cmd
    switches the microphone off.
  • Enabled for the European v0 game.

Touch in World 2-2 and microphone blowing were tested in the headset (Quest 3
through Virtual Desktop). All previous features remain included.

Download SuperMario3DWorld-VR-Alpha-1.6-install.zip and place its
Mario3DWorld-VR folder beside Cemu.exe. See INSTALL.md and KNOWN-ISSUES.md
in the package.

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