Touch platforms with VR controllers
- Hold the right grip to aim a blue touch ring along the right controller's
pointing direction. On a touch platform, the game's own 3D pointing hand
replaces the ring. - Press the right trigger while holding grip to touch. Without grip, the right
trigger keeps its jump function. - The hand is drawn by the game itself at runtime; no game graphics are
extracted, cached or included. Enabled for the European v0 game.
Blowing
- The mod listens on the Windows default recording device and recognises
blowing itself; no microphone setup in Cemu is needed. Works with VR
controllers and with a gamepad. - Speech does not count: blowing has to be steady and is paused while you
talk. This strictness is deliberate. If you find it too strict, please
report it. - Alternative without the microphone: hold the right controller near your
headset until it vibrates. - Audio is analysed in memory in 10 ms steps and discarded; nothing is
recorded, saved or sent.set "CEMUVR_BLOW_MIC=0"inStart-VR.cmd
switches the microphone off. - Enabled for the European v0 game.
Touch in World 2-2 and microphone blowing were tested in the headset (Quest 3
through Virtual Desktop). All previous features remain included.
Download SuperMario3DWorld-VR-Alpha-1.6-install.zip and place its
Mario3DWorld-VR folder beside Cemu.exe. See INSTALL.md and KNOWN-ISSUES.md
in the package.