- Improved the responsiveness of draggable lists (Loadout Optimizer stat constraints, inventory sort order, etc.)
- Fixed an issue where the loadout analysis on the Loadouts page treated Armor 2.0 and Armor 3.0 versions of exotics separately.
- BETA ONLY: The new-item dot,
is:newsearch, and new-item Organizer column have been removed. You can use the Item Feed to keep track of new drops. - Adjust text spacing for item popup headers when tier/season banner are present
- Added an
is:holofoilsearch. - Add the bonus to all stats for tier 10 masterwork on new weapons.
- Item icons in the item feed will dim if the items do not match the current search.
- Added a scrollbar to the item feed
- Fix showing default ornament icon for new weapons in Armory
- Added
tunedstat:filter for finding Tier 5 items with specific tuners. - Highlighted Archetype and Tuned stats in the item popup.
- The Balanced Tuning mod now correctly applies +1 only to the three lowest armor stats
- Remove repeated stat info in perk descriptions
- Fixed Assume Masterwork for tiered weapons in Compare
- Show the armor masterwork socket for tiered armor
- Correctly calculate the masterwork level for tiered armor
- Add the ability to specify Set Bonuses in the Loadout Optimizer
- Set Bonus names and perks are filterable via
perk:exactperk:or free text search. is:statlowernow knows how to compare all the possible stat arrangements of armor with Tier 5 tuning mods, allowing you to find more strictly-worse items.is:statlowernow compares armor as if it has been masterworked, so an unmasterworked piece won't be considered worse than a masterworked piece if it would actually be better after masterworking.