- If an armor piece doesn't have enough mod slots to fit the requested mods (e.g. three resist mods but no artifice chest piece), DIM will notice this earlier and show them as unassigned in the Show Mod Placement menu.
- Added text labels to "icon-only" columns (lock icon, power icon, etc.) in dropdowns on the Organizer page. Only show label in dropdowns, columns show icon only.
- Echo of Persistence Void Fragment now indicates that it has a stat penalty depending on the Guardian class.
- We no longer auto-refresh inventory if you "overfill" a bucket, as refreshing too quickly was returning out-of-date info from Bungie.net and making items appear to "revert" to an earlier location. Make sure to refresh manually if DIM is getting out of sync with the game state.
- Using the Mod Picker to edit loadout mods should now correctly show all picked mods.
- Selecting a different weapon masterwork tier for previewing should now correctly preview the final value of the changed stat in the masterwork picker.
- Fixed a case where the "Gift of the Lighthouse" item might be in your inventory but not show up in DIM. Allowed some items with missing names to appear in your inventory.