- You can now add Fashion (shaders and ornaments) to loadouts. Creating a loadout from equipped automatically adds in the current shaders and ornaments, and you can edit them manually from the Loadouts editor.
- Fixed an issue where the progress bar for exotic weapons were clipping into other page elements.
- Fixed an issue that could make moving searches containing stacks of items to fail.
- Added Spoils of Conquest to the currencies hover menu.
- Fixed an issue where the Loadout Optimizer would let you pin items from other classes.
- Fixed an issue where the universal ornament picker would show too many ornaments as unlocked.
- Shader picker now hides unavailable, unobtainable shaders.
- "Preview Artifact Contents" in artifact popup now shows unlocked mods from the perspective of the owning character, not the current character.
- Creating a loadout now defaults the class to whichever character you had selected.