- If a loadout has items for multiple character classes in it, applying it to a character behaves as if only the items that can be equipped on that character are in the loadout.
- Fixed an issue where the Loadout Optimizer would allow masterworked items to have their energy changed when using the Ascendant Shard (not exotic) armor upgrade option.
- Fixed an issue where clicking a mod icon in the Loadout Optimizer would select more than one of the mod.