Added
- Red, Blue and Yellow's OPTION menu is the cartridge's own: three sections on Red and Blue, and Yellow's one page with SOUND over MONO and the three EARPHONE settings, which now reach the sound driver, and PRINT.
- SAVE on Red, Blue and Yellow asks the cartridge's question over the START menu, saves before "Now saving..." (Yellow's "Saving..."), and closes the menu either way, as the cartridge does.
- Yellow is coloured as a Game Boy Color colours it: every species, bar, town map and map palette comes out of the table the hardware reads, and the intro and battle sprites carry their own palette bits.
- Yellow's Pikachu has its voice: the 42 clips play from the title, the emotion table, scripts, battles, the Hall of Fame, the status screen, Bill's PC, the day care and a poison faint.
- Every script sound on Red, Blue and Yellow plays, and the rival's theme and the Champion's room music start where the cartridge starts them.
- A mod's stats page turns on Red, Blue and Yellow, after the moves page, with A (
api_version33). - A mod asked about a mart is told the map and, on Red, Blue and Yellow, the counter it was opened at (
api_version32).
Changed
- The cache format is 142. Import your cartridges again.
Fixed
- "#DEX" drew "?DEX" on a Generation 1 font, on the save box and everywhere else the source writes
#. - Yellow's SOUND option had never reached the sound driver.
- A catalogued shop behind another clerk's script was filed under that clerk's entry point: Goldenrod Dept Store 2F's second counter.
Which file
| You have | Download |
|---|---|
| Windows, any PC from the last 15 years | pokerecomp-0.1.35-windows-x86_64.exe
|
| Windows on a Snapdragon or Surface Pro X | pokerecomp-0.1.35-windows-arm64.exe
|
| A Mac | pokerecomp-0.1.35-macos.zip
|
| Linux on a desktop or laptop | pokerecomp-0.1.35-linux-x86_64
|
| Linux on a Raspberry Pi, an SBC or an arm64 handheld | pokerecomp-0.1.35-linux-arm64
|
| Android, including handhelds like the Ayn Thor | pokerecomp-0.1.35-android.apk
|
| iPhone or iPad | pokerecomp-0.1.35-ios.ipa
|
| A Nintendo Switch running homebrew | pokerecomp-0.1.35-switch.zip
|
Every download is one file. sha256sums.txt covers all of them.
First launch
- Windows may show a blue "Windows protected your PC" box, because the build is not signed by a paid certificate. Click More info, then Run anyway.
- macOS: the app is ad-hoc signed and not notarized, so double-clicking it is refused. Right-click the app, choose Open, then Open again. Only the first launch needs this.
- Linux:
chmod +x pokerecomp-0.1.35-linux-x86_64and run it. - Android: your phone will ask you to allow installing from this source.
- iOS: the
.ipais deliberately unsigned. Install it with AltStore or SideStore, which sign it on your own machine with your own Apple ID. A free Apple ID works; apps signed that way need re-signing every 7 days. Add pokerecomp's source once, in Sources > +, and every later release shows up as an update:https://raw.githubusercontent.com/Decryptu/pokerecomp/main/.github/altstore/source.json - Switch: extract the zip at the root of your microSD, so the file lands at
switch/pokerecomp.nro, and launch pokerecomp from the homebrew menu. It needs a console that already runs homebrew; nothing here installs one.
Updating
The launcher's about page tells you when a newer release exists. It does not install it: download the new file and replace the old one. Your saves are kept separately and survive it, on every platform.