Included in TWiLight Menu++ v27.23.0
Instructions:
- Download the
.7zor.zipfile. - Extract the nds-bootstrap
.ndsand.verfiles, toroot:/_nds/.
B4DS = nds-bootstrap on DS flashcards
What's new?
- B4DS: Removed the Memory Expansion Pak requirement for these DSiWare titles:
- 5 in 1 Solitaire (Music is now streamed instead of being pre-loaded)
- Word Searcher (USA) (Music is now streamed instead of being pre-loaded)
- B4DS: Added support for these DSiWare titles on DS & DS Lite, bringing the amount of supported titles to 501!
- Neko Reversi
- Previously only booted on debug DS consoles.
- Audio is disabled due to memory limitations (but will still play on debug consoles).
- Does not save.
- Saikyou Ginsei Igo
- Audio is disabled due to memory limitations (but will play on debug consoles).
- Requires the Memory Expansion Pak to run.
- Does not save.
- Shawn Johnson Gymnastics
- Previously only booted on debug DS consoles.
- Music is disabled due to memory limitations (but will still play on debug consoles).
- Neko Reversi
- B4DS: The full version of Digidrive now runs on DS & DS Lite!
- Due to memory limitations, audio will not play.
- For sound effects to play, you'll need to insert the Memory Expansion Pak.
- B4DS: Yummy Yummy Cooking Jam now plays music if a 16MB+ RAM expansion cart is inserted. This means the regular Memory Expansion Pak will not work.
- B4DS: Due to memory limitations (crashing when getting past title screen), the DSiWare version of Fizz now only runs on debug DS consoles.
- DSi/3DS: Added
banner.savredirection for the few DSiWare titles which support it (ex. Brain Age Express). This means any nds-bootstrap frontend which supportbanner.sav(such as TWLMenu++) will now report how far you progressed and/or how well you did in those games! - Various: Updated in-game menu translations.
Bug fixes
- DSi/3DS: Fixed Dragon Quest IX not playing cutscene audio.
- DSi/3DS: Added ROM pre-load settings for Tak: The Great Juju Challenge in order to fix the game crashing after the tutorial.
- DSi/3DS: Fixed an overlooked bug which caused nds-bootstrap to not boot a game that's on the console's SD card when running from a flashcard.
- 3DS: Fixed in-game menu option descriptions (after
Main Screen) being incorrectly assigned. - B4DS: Fixed crashing in Saikyou Ginsei Shougi.
- B4DS: Fixed touch screen flashing black when touching a button in Sudoku Challenge!
- Fixed sleep mode not working when using an Acekard 2(i)/R4(i) Ultra flashcard (the latter where if it autoboots to TWLMenu++).