Included in TWiLight Menu++ v24.9.0
Instructions:
- Download the
.7z
file. - Extract the nds-bootstrap
.nds
and.ver
files, toroot:/_nds
.
What's new?
- @Epicpkmn11: Brightness and volume adjust options have been added to the in-game menu!
- Only DSi has both, 3DS only has volume and DS (Lite) only have brightness.
- When detecting rumble for DSiWare titles, it no longer checks for TIDs of GBA games, in order for custom GBA carts with rumble to work as well.
What's new?/Bug fixes
- For all you Smash fans out there, and/or if you're looking for a good homebrew game to play, Super Smash Bros. Crash is now playable!
- This also means that old loaders such as DSi4DS will now work properly as well.
- Most homebrew before 2009/2010 (such as SSBC, MegaETk, etc.) will now work properly in DSiWarehax!
Improvements
- Patch offsets are now cached for homebrew!
- This makes homebrew boot faster after the first boot, though it may depend on the homebrew.
- @Epicpkmn11 and various: Updated translations.
Bug fixes
- The Legend of Zelda: Four Swords: Anniversary Edition and Phantasy Star 0 Mini now boot with Memory Pit!
- Card read DMA is now automatically turned off when wireless/WiFi operations are occurring.
- While this should fix connection interruptions, it may not fix some of them.
Known bugs
- Background music in Super Smash Bros. Crash does not play while running via DSiWarehax.
- Loaders such as DSi4DS do not work properly with RAM disks.
- Not an nds-bootstrap issue, but Super Smash Bros. Crash will freeze after fighting the new approaching challenger. When that happens, just restart the game, as the data has already been saved.
FAQs
- Q: Does Wii connectivity with Pokemon work now?
A: Nope, not yet. The function that starts the SRL executable file sent from the Wii is not yet patched. - Q: Does Golden Sun: Dark Dawn work now?
A: Nope. At this rate, it's going to be a long while until it finally works.