github DS-Homebrew/nds-bootstrap v0.48.0

latest releases: v2.8.3, v2.8.2, v2.8.1...
3 years ago

Included in TWiLight Menu++ v22.0.0

Instructions:

  1. Download the .7z file.
  2. Extract the nds-bootstrap .nds files, to root:/_nds.
  3. TWLMenu++ users: Extract the .ver file to root:/_nds/TWiLightMenu.

NOTE: The .ini settings listed below can be set using TWiLight Menu++, if installed.

What's new?

  • When starting a DSi-Enhanced game in DSi mode in DSiWarehax, a DSi-Exclusive/DSiWare title set as a donor ROM (.ini setting: DONOR_TWLONLY_PATH) will now be used in order for the game to boot!
  • When starting a DSi-Exclusive/DSiWare game from a CycloDS iEvolution running in DSi mode, a DSi-Enhanced game set as a donor ROM (.ini setting: DONOR_TWL_PATH) will now be used in order for the game to boot!
    • Please note that DSiWare will run the same as when support for it first got added in nds-bootstrap, so saving will not work, except in the DSiWare version of Advance Wars: Days of Ruin.
  • DSiWare now boots in DSiWarehax (without Unlaunch, in other words)!
    • If using Memory Pit, some titles may not work or will crash later on. The TWLMenu++ version listed above contains a list of incompatible DSiWare for Memory Pit, and will prevent launching, if incompatible title is found.
  • A new MPU configuration is now in use for DS mode, and is the same one used in DSi mode!
  • SWI Halt hooking can now be disabled! (.ini setting: SWI_HALT_HOOK).
    • Disabling will fix slowdown that occur in some games, such as Mario Kart DS, Sonic Rush, and more.
  • If a ROM gets pre-loaded to RAM, the unpatched ARM9 and ARM7 binaries will now be placed in the DS debug RAM area, in order for more of the ROM data to be loaded.
  • The in-game menu is now accessible in B4DS mode!
  • When booting a game in DSi mode from a CycloDS iEvolution, the TWLCFG is reconstructed, as the flashcard clears it from RAM when it's menu opens.

Improvements

  • 3DS/2DS: For SDK1-4 games, the last 24MB of RAM is now used again for card data cache.
  • (@Epicpkmn11 and various) Updated in-game menu translations.
  • Other minor improvements.

Bug fixes

  • The RTC glitches that occur on DSi are finally fixed!
    • No need to hear the bell over and over in Animal Crossing: Wild World!
    • Face Training can now be played properly.
    • The quick day/night swap and the crashes will no longer occur in the Gen 4 Pokémon games!
  • (@Epicpkmn11) Fixed bugged pixels appearing in DSi mode screenshots.
  • Fixed some DSi mode games not running from a flashcard on 3DS.
  • Forced DSi mode now works again!
  • Fixed broken sound in some games running in DSiWarehax or forced DSi mode.
  • Fixed SDK5 games loaded into RAM rebooting the console when trying to open in-game menu.
  • Fixed flashcard games running in DSi mode rebooting the console when trying to open in-game menu.
  • Fixed games not starting if EZ-Flash 3-in-1 is inserted.
  • Other minor fixes.

Known bugs

  • Due to the new MPU configuration, a few SDK2 games may not work. The few that didn't work such as Trauma Center: Under the Knife and Lost in Blue have already been fixed.
  • The B4DS in-game menu will not work in some games.

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