github DS-Homebrew/nds-bootstrap v0.33.0

latest releases: v2.8.2, v2.8.1, v2.8.0...
5 years ago

Instructions:

  1. Download the .7z file.
  2. Extract the nds-bootstrap (or B4DS, for DS-mode flashcards) .nds files, to root:/_nds.
  3. Extract the .ver file to root:/_nds/TWiLightMenu.

What's new?

  • Remember when we needed a Mario Kart DS ROM for SDK3-4 games to work or save?
    The ROM acted as a Donor ROM, and what that means, is that nds-bootstrap grabs the donor's arm7 binary, replacing the original ROM's arm7 binary, in order for the save patches to work, and there was a few side effects as a result.
    Considering that we implemented more save patches, why am I talking about this? Because guess what?
    The Donor ROM feature is back!
    Why, you may ask? Because there's a few SDK5 games that still don't boot, because the save patches aren't working for those games, and it is unknown why.
    Now that we re-added Donor ROMs, these games will now successfully boot:
    -Anpanman to Touch de Waku Waku Training
    -Layton Kyouju to Majin no Fue (Japanese version of Professor Layton and the Specter)
    -Mimi's Party Fun
    -and around 30-ish more... (and no, this doesn't include Golden Sun: Dark Dawn)
    Unlike last time, where you just needed to set Mario Kart DS as a Donor ROM, you can now set a particular SDK5 DS game as a Donor ROM, such as Bookworm, which I recommend!
    (Thanks to RetroGameFan for the arm7 replacement discovery!)
    .ini parameter: DONOR_NDS_PATH = pathOfNdsFile

Bug fixes

  • WarioWare: DIY and Jam with the Band no longer shows An error has occurred.
  • B4DS: Heap is now always shrunk by 16KB for 64MB ROMs or lower.
    Does not apply to users with the Memory Expansion Pak.

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