github DR-89/time-crisis-vr v0.8.1
Time Crisis VR v0.8.1 - Left-handed mode

latest release: v0.8.2
2 hours ago

Left-handed play for standalone Quest and Windows PCVR.

Enable left-handed mode

Open options with the left menu button, then click the right thumbstick until WEAPON HAND: LEFT appears. Resume with the left menu button. The choice is saved between sessions.

Action Left-handed controls
Aim, shoot and recoil vibration Left controller / trigger
Trigger cover Right trigger: hold to leave cover; release to hide/reload
Add three credits X left
Toggle laser silently Y left
Recenter / calibrate upright head height A right
Switch physical ducking / trigger cover, in options B right

The right-handed layout remains the default, including after upgrading from older settings. Laser and cover preferences are preserved. Both layouts show their current controls in the English options menu. After changing hands, release the new firing trigger once before shooting; held inputs cannot accidentally change settings during the switch. Windows also supports H while paused to change the saved VR weapon hand. Mouse/keyboard play retains its existing controls.

Downloads

  • TimeCrisisVR-v0.8.1-quest3.apk — complete standalone Quest 3 APK with bundled game files. Update with SideQuest or adb install -r to preserve settings.
  • TimeCrisisVR-v0.8.1-windows-x64.zip — extract the complete folder and start Play VR.cmd, Play SteamVR.cmd, or Play Desktop.cmd.
  • SHA256SUMS-v0.8.1.txt — file integrity checksums.

Validation

The tester confirmed that left-handed mode works on Quest 3, including the pistol, shooting and vibration. The installed APK hash matches this download; both eye images were captured and the app log showed no reported CPU/DSP/GL errors during the check.

Automated tests exercise the actual shared host input code with mocked OpenXR calls: both controller layouts and bindings, gun poses, fire/cover, credits, recenter, laser, haptics, saved hand, held inputs during switches, and focus/tracking loss. All eight saved preference combinations and nine GLES menu views passed. The Windows ZIP passed clean-extraction, checksum and desktop-render checks over 601 game frames. A separate live PCVR test of the new left-handed layout is still pending.

This remains an experimental port; the limitations documented for v0.8.0 still apply. Its Stage 1 explosive-box fix, infinite far plane, PCVR support and independent arcade timing are retained.

Built on spacestate1/namco22-decompile. Original game content is separate from the MIT-licensed port code.

README · Quest quickstart · Windows instructions

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