Some minor changes since 0.44.03-alpha1
Fixes
autolabor,autohauler,labormanager: added support for "put item on
display" jobs and building/destroying display furnituregui/gm-editor: fixed an error when editing primitives in Lua tables
Structures
- Added 7 new globals from DF:
version,min_load_version,
movie_version,basic_seed,title,title_spaced,
ui_building_resize_radius - Added
twbt_render_mapcode offset on x64 - Fixed an issue preventing
enablerfrom being allocated by DFHack - Added
job_type.PutItemOnDisplay - Found
renderervtable on osx64 adventure_movement_optionst,adventure_movement_hold_tilest,
adventure_movement_climbst: named coordinate fieldsmission: added typeunit: added 3 new vmethods:getCreatureTile,getCorpseTile,getGlowTileviewscreen_assign_display_itemst: fixed layout on x64 and identified many fieldsviewscreen_reportlistst: fixed layout, addedmission_idvectorworld.status: namedmissionsvector
Other Changes
-
devel/dump-offsets: now ignoresindexglobals -
gui/pathable: added tile types to sidebar -
modtools/skill-change:- now updates skill levels appropriately
- only prints output if
-loudis passed