Some minor changes since 0.44.03-alpha1
Fixes
autolabor
,autohauler
,labormanager
: added support for "put item on
display" jobs and building/destroying display furnituregui/gm-editor
: fixed an error when editing primitives in Lua tables
Structures
- Added 7 new globals from DF:
version
,min_load_version
,
movie_version
,basic_seed
,title
,title_spaced
,
ui_building_resize_radius
- Added
twbt_render_map
code offset on x64 - Fixed an issue preventing
enabler
from being allocated by DFHack - Added
job_type.PutItemOnDisplay
- Found
renderer
vtable on osx64 adventure_movement_optionst
,adventure_movement_hold_tilest
,
adventure_movement_climbst
: named coordinate fieldsmission
: added typeunit
: added 3 new vmethods:getCreatureTile
,getCorpseTile
,getGlowTile
viewscreen_assign_display_itemst
: fixed layout on x64 and identified many fieldsviewscreen_reportlistst
: fixed layout, addedmission_id
vectorworld.status
: namedmissions
vector
Other Changes
-
devel/dump-offsets
: now ignoresindex
globals -
gui/pathable
: added tile types to sidebar -
modtools/skill-change
:- now updates skill levels appropriately
- only prints output if
-loud
is passed