This build fixes some structure issues and related crashes.
DFHack 0.43.05-beta1
Fixes
- Fixed various crashes on 64-bit Windows related to DFHack screens, notably
manipulator - Fixed addresses of next_id globals on 64-bit Linux (fixes an
automaterial/box-select crash) lsnow lists scripts in folders other thanhack/scripts, when applicablemodtools/create-unit: stopped permanently overwriting the creature creation
menu in arena modeseason-palette: fixed an issue where only part of the screen was redrawn
after changing the color schemetitle-version: now hidden when loading an arena
Structures
file_compressorst: fixed field sizes on x64historical_entity: fixed alignment on x64ui_sidebar_menus.command_line: fixed field sizes on x64viewscreen_choose_start_sitest: added 3 missing fields, renamedin_embark_only_warningviewscreen_layer_arena_creaturest: identified more fieldsworld.math: identifiedworld.murky_pools: identified
Additions/Removals
generated-creature-renamer: Renames generated creature IDs for use with graphics packs
Other Changes
title-version: Added a prerelease indicator