This is an initial release for DF v0.42.04 only. The Linux build is using a new compiler, so please check for issues that weren't present in 0.42.04-alpha1. Making backups of your saves before and while using this is highly recommended. Please report any issues you find on GitHub or the Bay12 Forums thread.
Internals
-
Commands to run on startup can be specified on the command line with
+Example:
./dfhack +devel/print-args example "Dwarf Fortress.exe" +devel/print-args example -
Prevented plugins with active viewscreens from being unloaded and causing a crash
New Scripts
devel/save-version: Displays DF version information about the current save
New Features
confirm: Added a confirmation for retiring locationssearch: Support for new screens:- location occupation assignment
- civilization animal training knowledge
- animal trainer assignment
tweak:tweak block-labors: Prevents labors that can't be used from being toggledtweak hide-priority: Adds an option to hide designation priority indicatorstweak title-start-rename: Adds a safe rename option to the title screen "Start Playing" menu
Fixes
exportlegends: Handles entities without specific races, and a few other fixes for things new to v0.42showmood: Fixed name display on OS X/Linux