github DDVTECH/mistserver 3.9.1
Bugfix 3.9.1 Release out now

12 hours ago

Bugfix 3.9.1 Release notes

Hey everyone, bugfix release 3.9.1 is now available. We've found a few things we wanted changed, but not enough to consider as a full release. If you want to know more we recommend looking at the full changelog.

Downloads can be found here.

Noteworthy Changes

Logout API call

There's a new API call to log out, which forces a clear of the authentication state of an API connection. This is necessary for browsers that can re-use previous connections even after log out

Track-ID based track selector

You can now use the track id (or pid) of a track within a stream. This works for video, audio and metadata. It can be done by adding an i# as selection. For example selecting the video track 256 you can use ?video=i256 for more information see track selectors.

Improvement EFPS / EFPKS

The effective frames per second and effective frames per kilo second have been improved to be caucluated over time rather than a single measure. This makes them far more accurate, though it can take up to 10 seconds before it's done measuring.

Metadata improvement

Stream health information now includes the track index and the (effective) frames per second.

Shared memory statistics in capabilities API call

Shared memory statistics are now available in the capabilities API call. Visible on the server stats page

Simulate live option is removed from the interface

This was an option that was never meant to be user-facing rather set automatically depending on the input used. Most notable playlist inputs, the option has been removed as it can cause unexpected/wrong behaviour if set wrongly.

Bugfix: JWK memory leak

There was a memory leak if JWKs were loaded from an URL. This has been patched.

Bugfix: DTSC memory leak

DTSC output could cause a minor memory leak when connections did not have enough bandwidth.

Bugfix: UDP API no longer respons to requests coming from its own listening port. This could sometimes happen and caused 100% CPU usage due to a loop.

Push statistics no longer accidentally pick up non-push SRT connections

Several other bugfixes and improvements.

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