What's Changed
- Add a flag to cancel immediately instead of player loop by @hadashiA in #517
- Add Awaitable.AsUniTask() by @hadashiA in #518
- Fix typo in README.md by @ananttheant in #515
Breaking changes
- In this version,
AsyncOperation.completed
handler is used to determine the completion of an AsyncOperation. Previously, AsyncOperation.isDone was used in PlayerLoop. This change may result in slightly different timing for await completion. - For some AsyncEnumerable factories that use PlayerLoop. When MoveNextAsync is canceled,
ObjectDisposableException
was not thrown before, but now it is to throw it.
New Contributors
- @ananttheant made their first contribution in #515
Full Changelog: 2.4.1...2.5.0