What's Changed
- Support Unity 2023.1.0a15(remove UniTask AsyncOperation.GetAwaiter, use AwaitableCoroutine.GetAwaiter instead)
- Breaking changes, UniTask.WaitForFixedUpdate wait at LastFixedUpdate #377
- Fix AwaitForAllAssets stackoverflow #394
- UnityEvent.AsAsyncEnumerable handle cancel correctly #365
- if UNITY_2022_2_OR_NEWER, use destroyCancellationToken instead of AsyncDestroyTrigger
- Fix for issue #368 UnityWebRequestException extra line in exception message by @nolimet in #369
- feat: use Cysharp/Actions reusable workflows/actions by @guitarrapc in #381
- re-define UNITASK_ADDRESSABLE_SUPPORT for supporting Addressables.CN by @fpagyu in #385
- Typo in TaskPool.cs annotation internaly -> internally by @Ryuu-64 in #392
- fix: prevent NullReferenceException in TimeoutController by @shiena in #399
- Diagnostics helper null check by @kroonhorstdino in #395
- Fix cancellation token forwarding by @battleroy in #413
New Contributors
- @nolimet made their first contribution in #369
- @fpagyu made their first contribution in #385
- @Ryuu-64 made their first contribution in #392
- @shiena made their first contribution in #399
- @kroonhorstdino made their first contribution in #395
- @battleroy made their first contribution in #413
Full Changelog: 2.3.1...2.3.2