- Add:
PlayerLoopTimer
- Improvement:
CancellationTokenSource.CancelAfterSlim
returnsIDisposable
, it enables terminate cancellation timer - Improvement:
TimeoutController
acceptsDelayType
andPlayerLoopTiming
, addint millisecondsDelay
overload - (Breaking Changes):
TimeoutController
's default DelayType changed fromRealtime
toDeltaTime
- (Breaking Changes):
CancellationTokenSource.CancelAfterSlim
when canceled before timeout, changed from dispose CancellationTokenSource to do not