This version is preview, if you want to use stable version, check 1.3.1.
2.0.x has many breaking changes, see 2.0.0-preview1 release notes.
Improvement
- Add AsyncReactiveProperty
- Add IUniTaskAsyncEnumerable.BindTo(Text/Selectable/TMP_Text) extension methods
- Reduced AsyncTrigger allocation
- Stacktrace in PlayerLoop shows current PlayerLoopTiming
- More human-readable stacktrace for UniTask.Linq