- Added back the missing screen for viewing the map's intro movie.
- Added player stats to the loading screen seen while joining a server.
- Added a Refresh HUD button to the main menu.
- Same feature from the HUD Tools menu will now do a hard refresh using
toggle mat_aaquality.
- Same feature from the HUD Tools menu will now do a hard refresh using
- Added a customizability for 32-player scoreboards via the editor.
- This replaces the previous fullscreen scoreboard customization.
- Updated the color scheme used throughout the HUD.
- Team colors are now more consistent.
- Removed redundant or unused colors.
- Colors representing high and low values are now brighter.
- The HUD now uses TanLight instead of pure white.
- Improved colors consistency throughout the HUD.
- Health and ammo are now placed in the corners by default.
- The previous centered layout is available as a separate download and customization in the editor.
- Improved compatibility when using a controller or the Steam Deck.
- Improved visibility on the KOTH timer when a team is holding the point.
- Fixed the Arena Mode class selection not using the correct styling.
- Fixed black bars appearing when viewing items in 1440p resolutions.
- Fixed player status appearing cut off in very high resolutions
- Backported relevant HUD changes from the main game.
- Visual changes throughout the HUD to improve visibility.
- Redesigned the tournament spectator to work on most resolutions.
- Removed the outlined crosshair customization.
- Updated the Team Fortress logo seen on the main menu - @Metisz
- Replaced the CreatorsTF link with PotatoTF
- Updated localization files - @Tiagoquix, @DimitriDR