- pfbneo: fix some games (sfiii2,...) and megadrive system (sf2,...)
- pfbneo: fix video reinit code (mainly used by megadrive games)
- pfbneo: update gamelist.xml (fix mslug hacks system set as atomiswave, some clones, hacks and hb...)
- pfbneo: fix tg16 system id
- pfbneo: add/fix diagnostic and reset keys (press start 3 secondes for diag, coin 3 secondes for reset)
- pfbneo: fix Victory (Comsoft) system
- pfbneo: major input refactor (fix mortal kombat, outrun, etc...)
- pfbneo: handle fire6/fire7 (L2/R2) buttons
- pfbneo: use integers when possible for game list filtering (speed up system filtering)
- pfbneo: fix some flipped games orientation (comad..)
- pfbneo: use hiscore.dat from romfs
- pfbneo: remove audio sync option (automatically enabled when force 60hz option is disabled)
- pfbneo (switch): fix/invert fire buttons
- psnes: fix 50hz audio
- psnes (switch): update skins textures
- pnes: update gamelist.xml
- pnes: fix paths (for NstDatabase.xml, etc...)
- pnes: always force audio sync
- pnes: use romfs for NstDatabase.xml
- pnes: update nestopia to latest git revision (c103378)
- pnes: fix states menu
- pnes (ps4): fix datadir
- pnes/psnes: disable auto aspect ratio scaling mode
- pnes/psnes: improve scaling
- common: improve audio code/quality
- common: use zip names by default for rom listing
- common: fix per emulator config override
- common: fix L/R system switch on non fbneo cores
- common: fix messagebox title width
- common: add status box for info messages, add very few tips
- common: use point filtering for fonts
- common: correctly handle games aspect ratio
- common: add scaling mode option (auto/aspect/integer)
- switch: change menus buttons to L/R, fire 5/6 to ZL/ZR
- switch: fix slow (roms) loading at startup
- switch: fix for latest devkitpro changes
- switch: fix some shaders
- ps4: fix a lot of crashing games (memory fix)
- ps4: enable video previews
- ps4: fix default inputs configuration (L STICK for start, R STICK for coins, etc..)