Combat Extended 7.4 “Waylith Awaits”
Features
- Added support for orbit-to-surface artillery fire (and vice versa) to the bombardment mechanic for capable artillery pieces.
- Expanded functionality of the AmmoInjectorOptions to accept non-bench specific tags.
- Added mod option to disable the requirement for spotting markers for off-map, though this comes with a heavy accuracy penalty.
Fixes
- Added 30x64mm Thermobaric missing market value.
- Added 120mm mortar foam shell missing market value.
- Corrected .45-70 Govt crafting costs and work amount.
- 155mm Howitzer anti-grain shell now uses the correct projectile graphics.
- High explosive and incendiary IEDs now display the correct radius when building them.
- Fixed some incorrect references in compatibility .csproj files.
- Underbarrel weapons now correctly switch ticks between bursts.
- Fixed immature leafless plants failing to generate a hitbox.
- Fixed a rare bug caused by pawns entering the hunkering recovery path with no current job.
- Deconstructing a turret now unloads it instead of the ammo being deleted.
- Fixed details for secondary damage from fragments/shrapnel not correctly displaying in the info tab.
- Fixed a bug where “flying” pawns (such as wasp drones) where abnormally had to shoot.
- Fixed a bug causing pawns to miss close ranged headshots that they were otherwise capable of hitting.
- Fixed a bug where pawns standing on downed pawns or structures could not be hit by projectiles.
- Fixed a bug caused by a map being deleted with a pawn affected by prometheum hediff present.
- Interception checks now correctly factor in the map boundaries.
- The ammoInjector now correctly accounts ammo used unique weapons.
- Biotech
◦ Fixed tox grenade missing market value. - Odyssey
◦ Ancient soldiers with unique weapons will now correctly spawn with ammo.
◦ Magazine size increases are now correctly displayed in the weapon info tab.
Compatibility
- Add integrated patches for the following mods:
◦ Anomalies Expected
◦ Anomalies Expected Addon
◦ Anomaly Portal
◦ Arsenal – Orbital Security
◦ Arsenal – The Juggernaut
◦ Arsenal – The New Republic
◦ DLC Collaboration – Void Universe
◦ Eventide Warcasket
◦ Faction – Elves
◦ Genetics – Mushkin
◦ Mechanoid Repurposing
◦ More Archotech Implants
◦ Mod Coilgun Mod
◦ Progression Education
◦ Shambler Variants
◦ The Cosmic Odyssey – Blessings of the Machine God
◦ Thrumbo Horn Weapons
◦ Vanilla Quests Expanded – The Generator - Updated integrated patches for the following mods:
◦ A Dog Said 2
◦ AOC The Cleanup Devil
◦ AV Mechtech
◦ Alpha Animals
◦ Altered Carbon – Ultratech Unleashed
◦ Androids Expanded
◦ Anty the War Ant
◦ Dub’s Rimatomics
◦ Girls Frontline Styles NL
◦ Machines of War
◦ Medieval Bowyer
◦ Miho Race
◦ Primitive Core
◦ Primitive Workbenches
◦ ReGrowth – Core
◦ Rimsenal – Spacer Faction
◦ Robotic Servitude
◦ Save Our Ship 2
◦ Spacer Arsenal
◦ Vanilla Animals Expanded – Endangered
◦ Vanilla Animals Expanded – Ice Sheet
◦ Vanilla Events Expanded
◦ Vanilla Factions Expanded – Medieval 2
◦ Vanilla Furniture Expanded – Security
◦ Vanilla Genetics Expanded
◦ Vanilla Quests Expanded – Drone Factory
◦ Vanilla Weapons Expanded
◦ Vanilla Weapons Expanded – Coilguns
◦ Warcaskets – Adeptus Astartes
Balance
- Reduced .44-40 Winchest base sharp AP from 7.5 to 5.
- Reduced .45-70 Govt base sharp AP from 9 to 6.
- Biotech
◦ Increase tox grenade radius from 2.9 to 3.0 to match spreadsheet.
Misc.
- Created
CE_AmmoCrafting_40ktrade tag andAmmoRecipeBase_40kbase to appropriate handle multiple mods using the ammo. - Adjust icon scaling of various weapons.
- CE auto turrets are no longer rotatable, matching vanilla behavior.
- FSX and Prometheum now fall under the Manufactured thing category, rather than the Raw Resources category.
- Updated translations:
◦ Simplified Chinese
◦ Spanish
◦ Latin American Spanish - Gave the doomsday and triple rocket launcher projectiles smoke and flame trail motes.
Harmony_GenRadial.LogNotEnoughSquaresError()now generates a warning instead. of an error.- Added suppression dev tools for testing purposes.
- Projectiles that spawn pawns now use the launcher’s faction and the spawned pawns can have their mental state set.
- Hid the Vanilla Expanded “usable with shields” stat from the info panel.