github CombatExtended-Continued/CombatExtended v1.5.6.3.1

latest releases: v1.5.6.3.2-hotfix.1, v1.5.6.3.2
3 months ago

Combat Extended 6.3.1 “Often Imitated, Never Duplicated.”

Features

  • Projectile flecks can now be assigned a delay before they start.
  • Hovering over artillery markers now displays info on their accuracy bonus and time until they expire.
  • Added the ability to filter/specify pawnkind shield material and color.
  • Mechanoid auto charge blaster turrets now have CIWS capability.

Fixes

  • Fixed the generic cannon shell air-burst round having the wrong ammo class assigned to it.
  • Fixed the bioferrite flare crafting recipe creating regular flares.
  • Archers and similar pawnkinds should now reliably spawn with sane amounts of ammo.
  • Fixed 75x530mmR HE using the wrong projectile texture.
  • Fixed strange behavior when reloading an equipped weapon that holds more than one stack of ammo.
  • Re-added some legacy lerpPosition projectile stuff that was accidentally depreciated without appropriate notice, which broke some custom projectiles from other mods.
  • Fixed an NRE that could occur when meleeing vehicles.
  • Made some improvements to target bounding box checks that could sometimes cause slow projectiles to erroneously miss.
  • Fixed a map nullcheck that could cause odd interactions when killing trispikes and similar entities under some circumstances.

Compatibility

  • Add integrated patches for the following mods:
    • [RH2] Helldiver’s Super Apparel
    • [RH2] Helldiver’s Super Firearms
    • Asimov
    • Crypto Weapons Restored
    • Dust Bunnies
    • Grimworld: Sabbat’s Blight
    • Primitive Core
    • Primitive Workbenches
    • Rim-effect Renegade Collection
  • Updated integrated patches for the following mods:
    • ↁ House Sanguine
    • [FSF] Vanilla Bionics Expansion
    • [RH2] V.O.I.D
    • Alpha Animals
    • Anty the War Ant
    • Biomes! Caverns
    • Biomes Core
    • Gas Traps and Shells
    • Japanese Dogs
    • Outer Rim - Droid Depot
    • Profaned
    • Titan Vehicle
    • Vanilla Factions Expanded - Pirates
    • Vanilla Quests Expanded - Cryptoforge

Balance

Royalty

  • Increased the shield budget for Imperial Champions and Stellic Melee Guards.
  • Imperial Champions and Stellic Melee Guards will now spawn with plasteel shields.

Misc.

  • Flares are now exposed to xml.
  • Improved logging for when PatchOperationMakeGunCECompatible fails.
  • New art for the tribal backpack.
  • The .44 S&W Special is now simply called .44 Special.
  • Added additional details to .454 Casul ammoset labels.
  • Added several new ammo types.
    • High velocity variants of the .357 Magnum, .38 Special, .44 Special, and .44 Magnum.
    • 152mm artillery shells.

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