github Clownacy/clownmdemu-frontend v1.2

latest releases: v1.6.11, v1.6.10, v1.6.9...
14 months ago
  • Updated to the latest ClownMDEmu core.
    • Made custom BIOS leave WORD-RAM in the correct configuration (2M mode).
    • Fixed various bugs in the emulation of the YM2612 timers.
      • Fixes pitch of voice clips in Earthworm Jim and presumably many other games that use the GEMS sound driver.
      • Greatly improves music tempo in Earthwork Jim 2.
      • Eliminates latency of CSM key-on/key-off events.
    • Fixed external RAM being mappable even when the game does not support it.
    • Added support for cartridge bank-switching (used by Titan Overdrive 2 and Super Street Fighter II).
    • Added approximate 68000 and Z80 interrupt durations.
      • Mostly fixes music tempo in Earthworm Jim.
    • Added emulation of invalid VDP H-scroll mode and plane sizes.
      • Required by Titan Overdrive.
    • Fixed FM6's frequency being assigned to FM3.
      • Fixes audio in Alex Kidd in the Enchanted Castle.
    • Fixed SSG-EG being per-channel instead of per-operator.
      • Fixes sounds in Tanglewood.
    • Greatly-improved the low-pass filter (now first-order instead of brick-wall).
      • Improves the volume balance of all games.
    • Added emulation of the ninth DAC bit (set with the undocumented YM2612 register 0x2C).
  • Made VDP plane debuggers use the proper background colour.
    • Eliminates coloured borders that were previously seen around some tiles.

Read the full update report here.

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