github ClarkCheekyKent/CheekyFoveatedDLSS v0.3.4
Cheeky Foveated DLSS v0.3.4

3 hours ago

Cheeky Foveated DLSS v0.3.4

  • OpenXR stereo calibration fix: keeps calibration markers collected before xrBeginFrame, fixing eye assignment in games such as Mortal Shell 2 that render DLSS before opening the OpenXR frame. Failed frame submissions now discard their calibration pair cleanly and recover on later samples.

Updating: Close the game and follow the instructions for your integration:

  • ReShade: Replace CheekyFoveatedDLSS.addon64 in the game's executable folder.
  • UEVR: Extract the complete UEVR ZIP into the game's UEVR configuration directory—not the game's installation folder. For example, Hogwarts Legacy uses %APPDATA%\UnrealVRMod\HogwartsLegacy. Merge the plugins and scripts folders and replace existing files, including both plugin and runtime DLLs. Keep your existing settings. If switching from ReShade, uninstall it using the ReShade installer and remove CheekyFoveatedDLSS.addon64 if present.

OpenXR users also run the new CheekyOpenXRSetup.exe to receive the updated stereo calibration support. Native OpenVR games do not require the OpenXR installer.

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