github ChrisDKN/Amethyst-Mod-Manager v2.1.0-beta.11

pre-release3 hours ago

Game Support

  • Added Daggerfall Unity (Game detection is not possible with this and the root folder of the game must be added manually)

Additions

  • Added a nif viewer for previewing meshes in a 3D viewer. Accessible via the Wizard > Other menu or clicking a nif file in the mod files tab
  • Added a Wizard tool to run a Linux native version of Bodyslide and Outfit studio
  • Added Logicmod detection for UE4/5 pak files. Pak files are automatically routed to the logicmods folder even when loose
  • Added an option to group profiles together. Grouped profiles use mods from other profile but behave as their own.
  • Added support for detecting and launching games added to Faugus launcher
  • Added a root column to the mod files tab to send individual folders or files to the games root
  • Added a saves tab, Using the Ludasavi manifest for the source of save locations
  • Added a menu in the settings to apply env variables to the application on launch
  • Added a notification center button for showing past notifications
  • Added an option to install lavfilters to the proton dropdown for New Vegas to fix radio issues

Changes

  • The change version menu now stays open when installing a mod from it
  • The plugins list columns can now be sorted
  • When installing enb as a mod, Linux mode is set automatically
  • The overwrite and root folder separators now display how many files are in them
  • The in app wiki now shows a custom sidebar

Bug Fixes

  • Fixed an issue where folders routed via custom routing rules were not having their names normalised
  • Fixed mods that shipped with multiple folder with the same name but different caseing not merging correctly
  • Fixed an issue where the manage caches menu would take a while to open

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