github ChrisDKN/Amethyst-Mod-Manager v2.0.4-beta.9

latest release: v2.0.4-beta.10
pre-release23 hours ago

Additions

  • Added the option to change download speed limits
  • Added a flatpak remote for easier flatpak updating
  • Added a BSA Decompresser wizard for Fallout new Vegas
  • Added a Ultimate ESM fixes wizard for Fallout new Vegas
  • Added a wizard to install Viva New Vegas
  • Added a refresh plugins button to gather loot meta data without sorting plugins. xedit wizards now refresh meta data automatically once they close
  • Added an option to supress the update notification

Changes

  • File dependancies (plugins) in fomods are now saved to their meta.ini. If the plugin is later installed or removed a flag is shown as a reminder to reinstall the fomod
  • When installing mods, they are no longer queued if a fomod window is open (This was necessary before 2.0 but the tab system means this is no longer needed)
  • Selecting and installing multiple mods in the downloads tab will now install them in parallel, like collections
  • Exporting a profile now shows export progress
  • Reworked the Oblivion Remastered handler to be more in line with how other ue5 games are handled

Bug Fixes

  • Fixed fomod flag not being applied to the meta.ini meaning the show only fomod filter would not work on new fomod installs
  • Fixed an issue where vanilla files could be removed from the game folder when removing a mod that contained vanilla file overrides

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