github ChrisDKN/Amethyst-Mod-Manager v2.0.3-beta.5

latest release: v2.0.3-beta.6
pre-release6 hours ago

Game support

  • Added Hollow Knight: Silksong
  • Added Windrose
  • Added Pacific Drive

Additions

  • Added support for detecting games installed via Lutris
  • Added ue5 pak conflict detection
  • Extraction progress will now be shown when possible
  • Added an author column to the modlist panel (Hidden by default), Pressing check updates will fetch mod author names
  • Added a right click option to mods in the nexus browser to view other mods by the same author
  • Added extraction resource settings (Settings > Downloads & Collections): a CPU thread limit and a low priority option so the system stays responsive while large archives extract
  • Added a track right click option to mods in the Nexus browser
  • Added a custom date range selector in the Nexus browser
  • Added a live preview panel in the theme editor
  • Added an option to disable mods by default when installing

Changes

  • Exes run against a non-Steam Proton prefix (Lutris, Heroic or a custom prefix) now launch through umu-run (like Lutris and Heroic themselves) instead of proton run: the launch no longer registers with Steam or requires owning the game there, and audio works (runs inside the Steam Linux Runtime)
  • A mods missing requirements/optional requirements are now flagged as soon as they are installed
  • The Nexus browser and change version menu are now improved for free users, Pressing install will open the mod page as well as detect when the download is complete and install the archive automatically
  • When a tab is closed it will now go to the last used tab instead of the last tab opened

Bug Fixes

  • Fixed alphabetical sorting when the priority column is reversed
  • Fixed overflow errors when installing via the NXM handler
  • Fixed Enderal and Enderal linking to and using the wrong version of xedit
  • Fixed a crash when installing FOMOD mods with no install options
  • Fixed an issue where script extender's scripts folder was sent to the root folder when installed via the wizard
  • Fixed starfield's archive invalidation being applied to the wrong ini file
  • Fixed manually installed plugins not appearing in the plugins panel

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