github ChrisDKN/Amethyst-Mod-Manager v1.3.7-beta.7

pre-release4 hours ago
  • Reworked Archive Invalidation for some bethesda games, Uses a dummy bsa file to make the gamebryo engine load loose files
  • Fixed a bug where removing the root folder install flag from a mod after deploying would send the mod to overwrite when restoring.
  • Fixed arrows not appearing in the archive tab treeview
  • Tweaked the update checker to reduce rare false positives
  • The change version menu now highlights name matched files to make them more visible
  • When updating a mod, if the name of the new mod has changed a prompt now appears to delete the old mod and the new mod is installed to the position of the old one.
  • The missing requirements menu separates required/optional mods by keywords in their description
  • Added support for Bain type mods
  • Tweaked d3dcompiler_47 installer to install more up to date version
  • Fix for auto deploy removing game files when multiple deploy functions are called at the same time
  • Added sideload_apps/library.json as a install location for games installed within heroic
  • Tools in the proton menu use the proton version set in heroic's gameconfig files instead of falling back to a random version.

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