github ChrisDKN/Amethyst-Mod-Manager v0.7.2
Amethyst Mod Manager v0.7.2

latest releases: v1.2.11, v1.2.11-beta.6, v1.2.11-beta.5...
one month ago

What's Changed

  • Added a potential fix for users whose "Open mod" and other related buttons not working
  • Added filters to the exe dropdown list for applications that never need to be run in this section.
  • Added game framework detection, Things like Script extenders are detected and shown if they are installed or not at the top of the plugins panel
  • Optimised the deploy function slightly
  • Added additional checks when checking for updates, It now also uses the Mo2 timestamp when checking for updates meaning Mo2's meta.ini is used correctly when checking for updates, this makes it backwards compatible with any transfered Mo2 installs. Some other checks are also applied to make sure the check for updates flag is accurate
  • Switched to graphql for checking for updates, Checking for updates before on a large modlist would blow through the rate limit. It now doesn't do this. On top of this, it is much faster. A modlist with 600 mods before would take 1-2 minutes to check every one for updates and missing requirements. It now takes around 10 seconds

Run the following command to install/Update. Or download the appimage directly.

curl -sSL https://raw.githubusercontent.com/ChrisDKN/Amethyst-Mod-Manager/main/src/appimage/Amethyst-MM-installer.sh | bash

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