github Chri222k/ACE-BUILD-PUBLIC- v2.0.1
ACE v2.0.1

6 hours ago

General

  • Renamed music tracks that were missing or not named properly.
  • Added music tracks that were missing on some stages.
  • Readded Smashketball that was missing on the SSS.
  • Stage Select adjusted visually.
  • Clone engine updated to fix issue with Kirby Hats.
  • Updated Mt. Dedede's Fighter titles.
  • Cleaned up Dupe/Unused files.
  • Adjusted Metal Model objects for some of the fighters.
  • Adjusted Sounds when under Metal Box.

Characters

  • Added Liu Kang.
  • Added Sub-Zero.
  • Added Fighting Wireframes as L-Press (Captain Falcon for Male, Peach for Female).
  • Giga Bowser is now set to the Vanilla slot instead of an extra slot.

Note: While Wireframes and Giga Bowser are vanilla, the Wireframes are the buffed versions from ACE Build 1.0.0.

There are a few downsides to using the vanilla slots, such as:

  • Being stuck with reserved icons, meaning you can't have unique ones for each costume.
  • Bowser appears on the right side of the VS. screen when playing as Giga Bowser (can be seen on Slippi).

This keeps us from increasing the fighter count by 2 on MexManager.
While they're more playable, Multi-Man and Adventure Mode get a bit challenging because of said buffs.

We usually don't do this as we want to keep everything as close to vanilla as possible, but given the memory issues
and knowing that you guys seemed to like their inclusion from 1.0.0, this is what we could do. We apologize if this is
not what you've wanted with the Wireframes.

If you're using the project files, you can replace their files (PlBo.dat & PlGl.dat) with their vanilla versions.
Make sure to decrease the animation count for Wireframe Male, as that's increased for the Held Item Smash (Swing42) animations.

Wario

  • Fixed a problem with Held Items Charge Smash.

Shadow

  • Kirby Hat now matches Shadow's DMG & Attributes.
  • CPU Data fixed (You can now fight him as a CPU).
  • Added unique win voiceline when defeating Sonic (Akaneia).
  • Added Shadow trophy (was already in Akaneia) to Classic Mode.

Chun-Li

  • Fixed ledge issue.
  • Eye and mouth textures optimized.
  • Fixed Neutral Air Special bug where the projectile doesn't come out sometimes.

Toad

  • Added End Movie.
  • Fixed Sound issues when being Giant or Tiny.

Blood Falcon

  • Fixed Team color costume.

Metal Mario

  • Added ending Images.

Ninten

  • Fixed sound loop on victory.
  • Added ending Images.

Wolf (SSBU)

  • Up Smash's 2nd hit DMG adjusted (12% -> 14%).
  • Back Air's Knockback Growth Adjusted (100 -> 115).
  • Fixed Hitbox issue with Side Special.

Knuckles

  • Fixed demo file issue.
  • Updated Metal Model (It was using the old Knuckles Model).
  • Race to the Finish Time set to 45 seconds instead of 35.
  • Added Knuckles trophy (was already in Akaneia) to Classic Mode.
  • Adjusted color on each costume's ball form and trail.
  • Updated ending images.

Metal Sonic

  • Fixed demo file issue.

[Neutral Special]

  • Grounded animations updated.
  • DMG (7% -> 4%)
  • Knockback Growth (75 -> 65)

Zero

  • Fixed sound issue with Metal Box.

Blastoise

  • Fixed sound loop on one of the Hurt (Heavy) SFXs.
  • Yellow Stock Icon updated.

Fay

  • Fixed eye texture on Red costume.
  • Fixed voice line looping.
  • Added ending Images.
  • Race to the Finish Time set to 50 seconds instead of 40.

Raichu

  • Fixed ledge get-up
  • Added ending Images.

Shadow Mewtwo

  • Added End Movie.
  • Fixed crash with Down Special.

Skull Kid

  • Fixed Team color costume.
  • Fixed sound loop for Side Special & Ledge Grab.
  • Stock icon updated (Credit goes to Romuo).
  • Result Banners added.
  • Down Special counter now working (just like how it was in Beyond Melee Demo 1).
  • Soundbank updated

Meta Knight

  • Adjusted DSP's Intangibility when he disappears.
  • Item animations updated.
  • Adjusted Giant/Tiny effects on his sounds/scripts.
  • Some GFXs are now properly scaled when being Giant/Tiny.
  • Adjusted Running Graphics timing.
  • Added SFX on Back Throw.
  • Heavy Item Walk fixed.
  • Item Swing hitboxes adjusted.

BM Sonic

  • Fixed sound issue with Metal Box.
  • Heavy Item Walk fixed.
  • Heavy Item Throws fixed.
  • Item Swing hitboxes adjusted.
  • Swing4 animation now a bit faster.
  • Soundbank adjusted (Much cleaner now).
  • Adjusted Hit SFX on Down Tilt and Side Special.
  • Updated Double Jump and Down Tilt animation.
  • Sounds added for Spot/Air Dodge.
  • Forward Air Hitbox timing adjusted (5 -> 8 frames active).
  • Stock icons updated.

[Side Special]

  • Now has a late hitbox after 10 frames of the move.
  • Hitbox Size adjusted to 1600 (matching the size of his whole body).
  • Hitbox's X Offset set to 500.
  • DMG (8% -> 12% Start/Early, 8% Late/End).
  • Knockback Growth (80 -> 90).
  • Base Knockback (40 -> 70 Start/Early, 40 Late/End).

[Down Special]

  • Animation and SFX updated.
  • Spin Dash now lasts a bit longer (Matching Akaneia Sonic's length)
  • Fixed issue where you can't do the double jump with stick jump.

Luigi & Boo

  • Removed Kirby Hat.
  • Cleaned up dupe costumes (Doesn't affect Boo).

Liu Kang

  • Soundbank adjusted.
  • Fixed hitbox not showing properly on Side Tilt Lw & Down Tilt.
  • Added Charge Smash and SFX to Weapon Items (Swing 4).
  • Added SFX to Back Throw & DashAttack2.
  • Stun & Sleep SFX adjusted.
  • Adjusted Item visibility for Neutral Special & Taunt.

Sub-Zero

  • Soundbank adjusted.
  • Fixed hitbox not showing properly on Side Tilt Lw & Down Tilt.
  • Added Charge Smash and SFX to Weapon Items (Swing 4).
  • Added SFX to Back Throw.
  • Stun & Sleep SFX adjusted.
  • Adjusted Item visibility for Neutral Special & Taunt.
  • Adjusted Held item bone on Walk Fast, Side Special, and Down Special.
  • Fixed Neutral Air Special bug where the projectile doesn't come out sometimes.

Stages

  • Added Suzaku Castle
  • Added Ganon's Tower
  • Added Mad Monster Mansion
  • Added Nintendo 64

Stages Removed

  • Bowser's Castle (Paper Mario)
  • Ice Top
  • Cave of the Past
  • Winters
  • Chocolate Factory
  • Kalos League
  • Mementos
  • Outset Island
  • Station of Awakening

Cool Cool Mountain

  • Updated stage visuals.

Edo Town

  • Updated stage visuals.

Scuttle Town

  • Updated stage visuals.
  • Fixed Music not looping.

Gerudo Valley

  • Updated stage visuals.
  • Fixed Music not looping.

Dr. Mario's Office

  • Updated stage visuals.

Don't miss a new ACE-BUILD-PUBLIC- release

NewReleases is sending notifications on new releases.