Updated
- Live Activities in Mac builds – Keep Live Activity code out of Mac and Mac Catalyst builds with
#if os(iOS) && !targetEnvironment(macCatalyst)until a macOS SDK includes ActivityKit.#if canImport(ActivityKit)and#availableleave the code in, and the Mac build fails. The change coverslive-activities. - Touch recognizers beside mouse code – Set
delaysPrimaryMouseButtonEventsonly on a custom gesture recognizer that handles the mouse, so a mouse tracking loop that shares a view with touch-only recognizers keeps responding without lag. The change coverstouch.
Full Changelog: v27.7.1...v27.7.2