Sixth release of GSE.
This release replaces the GBA emulation core. Previously, mGBA's GBA emulation core was used for GBA games. GSE now uses Mesen's GBA emulation core for GBA games. This offers far better accuracy, to the point even GBA Pokémon TASes can sync on console, and as such emulator players can fairly compete with console players in GBA Pokémon speedrunners, along with likely many other games.
This release also features various bugfixes, along with minor QoL improvements such as an option to automatically hide the mouse cursor, saving the last used emulator width/height for when no ROM is loaded (i.e. no longer hardcoding GBA resolution), and more.
This release will likely be the last release for various old platforms (for macOS < 12, Linux < glibc 2.35, and Android < 7), mainly due to dependencies dropping support. This shouldn't affect most users, but it is noted for whatever users still use these old platforms.
Several download options are available, for various OSes and CPU architectures, per the requirements listed in the README. For most users (with a Windows machine on an x64 device), the GSE-win-x64.zip file should be downloaded.