github Cahb/fallout2-ce-coop v0.4.1
Fallout 2 Dedicated Server (co-op) v0.4.1

5 hours ago

fallout2-coop v0.4.1

Bugfix release for three reported co-op issues.

Fixed

  • #10 — Modoc toilet: one player lands on an empty, clean B&B. After the
    outhouse is blown, the shit-covered Bed & Breakfast is elevation 1 of the same
    map. When a player other than the host led the party back in, the host was never
    re-placed and stayed on elevation 0 (no shit, no NPCs). Everyone now arrives
    together, whoever leads.
  • #9 — Armor duplication / stacking AC. With two identical armors, moving one
    into a container or companion could move the one you were wearing, leaving its
    AC and resistances on you. Worn armor and wielded weapons are no longer picked by
    container transfers.
  • #8 — Owned containers ignored on plain loot. Containers guarded by their
    owner (e.g. Liz's stock in Broken Hills, Vault City shop inventories) now run
    their "caught you" check when you simply open them, as in vanilla — not only
    when stealing.
  • A script error during map entry could crash the server instead of being logged.

Upgrading

Drop-in replacement for v0.4.0: replace f2_server and fallout2-ce (or the
.exes). Saves are compatible.

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