This release fixes a few more issues in Sodium 0.3 for Minecraft 1.17.1.
Changelog
- Fixed an issue where OpenGL 4.x buffer targets would be accessed on OpenGL 3.x hardware, leading to a flood of OpenGL errors and degraded performance
- Fixed the "Use Block Face Culling" option not applying
- Fixed some strings not being translatable in the Video Settings screen
- Fixed a number of cases where the world would suddenly disappear at specific camera angles
- Fixed an issue where particles using animated sprites would not be animated
- Merged the cloud toggle and quality controls into one option to reduce confusion
- Fixed entities with spectral effects not being rendered through walls due to entity culling