ARGENT 1.2
New
- DLSS-G Frame Generation 2× for supported RTX 20, 30, 40 and 50-series GPUs.
- Works with in-game DLSS Super Resolution enabled or disabled.
- Frame pacing adapts to the headset’s refresh rate.
- Compatibility adjustments for external OFXR-Bridge.
Fixes
- Corrected cinematic FOV during immersive Glory Kills and scripted animations, preventing an excessively enlarged appearance.
- Improved FrameGen synchronization and reduced GPU transfer overhead.
- Improved Microsoft Store compatibility for FrameGen.
Notes: Frame Generation remains experimental and adds GPU overhead; reaching the headset’s full refresh rate depends on available performance. Launcher FSR Upscaling and native FrameGen cannot be enabled together. Menus and scripted camera sequences use normal rendering.